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Lets Play Factorio S4E41 - Laika Gate and Walker transformation

Join me in this campaign in Factorio with Yuoki Industries. The end goal is the creation of "mighty domination" artifacts instead of launching rockets. Instead of a central bus there will be specialised squares dedicated to specific purposes: Production, Smelting, Power, Logistics The campaign focuses first on robots and then transitioning into Youki technologies. The game is recorded in Factorio version 0.14 Link to mod pack: https://forums.factorio.com/viewtopic.php?f=96&t=37204 Gameplay mods * Yuoki Industries * YI Railways * YI Engines * YI Tech Tree * RSO (resource spawner overhaul) Quality of Life mods * Bottleneck (indicator if a factory is constrained) * Tree collision (easier walking through forest) * Crafting Speed Research (faster crafting by hand) * EvenMoreLight (additional light) * EvoGUI (display alien evolution and time of day) * Expanded robot tech (faster and better robots) * YARM (resource monitor) * Auto research (automatically start next research) * Autofill (automatically put ammo in placed turrets)

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год назад
12+
16 просмотров
год назад

Join me in this campaign in Factorio with Yuoki Industries. The end goal is the creation of "mighty domination" artifacts instead of launching rockets. Instead of a central bus there will be specialised squares dedicated to specific purposes: Production, Smelting, Power, Logistics The campaign focuses first on robots and then transitioning into Youki technologies. The game is recorded in Factorio version 0.14 Link to mod pack: https://forums.factorio.com/viewtopic.php?f=96&t=37204 Gameplay mods * Yuoki Industries * YI Railways * YI Engines * YI Tech Tree * RSO (resource spawner overhaul) Quality of Life mods * Bottleneck (indicator if a factory is constrained) * Tree collision (easier walking through forest) * Crafting Speed Research (faster crafting by hand) * EvenMoreLight (additional light) * EvoGUI (display alien evolution and time of day) * Expanded robot tech (faster and better robots) * YARM (resource monitor) * Auto research (automatically start next research) * Autofill (automatically put ammo in placed turrets)

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