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Space Engineers Survival Series - Episode 36 - Hangar Work [HD]

Space Engineers Survival Series (SESS) Episode Thirty-six - Hangar Work The ships and structures I will be using are already existing creations, but in survival... whatever happens, happens. These ships HAD respectable starting payloads of oxygen, hydrogen, uranium and ammunition. Nothing else. ALL settings are "realistic" with the exception of the inventory, which is three times realistic (3x). ALL "hazards" are enabled with the exception of meteor showers. Meteor showers will be enabled from time to time in relation to the environment since typically a planet with an atmosphere would eliminate that threat. With the exception of a few Mods, this is a "vanilla" survival series. As things progress I will bring in other Mods, but only those that I think would/should be integrated into the base game. Any cinematic scenes are typically recorded in "Creative" since it takes time and many tries to get things just right. Only if the environment allows will I record cinematics during actual gameplay using the Spectator View. ALL music is from Keen Software House's Space Engineers game directory. Sit back, and enjoy... I hope! MODS in use during this episode: Skybox Nebula GB318 C J4xon http://steamcommunity.com/sharedfiles/filedetails/?id=545251211 Reworked Armor Ramps Mod~(DX-11 Ready) SEModder4 and TheWitch http://steamcommunity.com/sharedfiles/filedetails/?id=490036307 Configurable Automatic LCDs MMaster http://steamcommunity.com/sharedfiles/filedetails/?id=407158161 Hi-Tech Camera Overlay (Working!) EctoSage http://steamcommunity.com/sharedfiles/filedetails/?id=320125359 Industrial Cockpits and More! EctoSage http://steamcommunity.com/sharedfiles/filedetails/?id=709189094 (DX11)Rover Cockpit Darth Biomech http://steamcommunity.com/sharedfiles/filedetails/?id=536696922 (DX11)Docking Ring Darth Biomech http://steamcommunity.com/sharedfiles/filedetails/?id=294619787 S - Airtight Door - DX11 Sektan http://steamcommunity.com/sharedfiles/filedetails/?id=416810412 Clear LCD Aikagi http://steamcommunity.com/sharedfiles/filedetails/?id=562524620 Landing Gear Small DX11 FreddyKrug http://steamcommunity.com/sharedfiles/filedetails/?id=305407372 SlopeLCDPanels (DX11) HappySushi http://steamcommunity.com/sharedfiles/filedetails/?id=421640222 Whip's Artificial Horizon Script Whiplash141 http://steamcommunity.com/sharedfiles/filedetails/?id=713653017 Whip's Graphical Velocity Indicator Whiplash141 http://steamcommunity.com/sharedfiles/filedetails/?id=698881372 Can it fly Version 4 Algorythm http://steamcommunity.com/sharedfiles/filedetails/?id=718911663 True North Compass Me 10 Jin http://steamcommunity.com/sharedfiles/filedetails/?id=663958680

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Год назад
12+
16 просмотров
Год назад

Space Engineers Survival Series (SESS) Episode Thirty-six - Hangar Work The ships and structures I will be using are already existing creations, but in survival... whatever happens, happens. These ships HAD respectable starting payloads of oxygen, hydrogen, uranium and ammunition. Nothing else. ALL settings are "realistic" with the exception of the inventory, which is three times realistic (3x). ALL "hazards" are enabled with the exception of meteor showers. Meteor showers will be enabled from time to time in relation to the environment since typically a planet with an atmosphere would eliminate that threat. With the exception of a few Mods, this is a "vanilla" survival series. As things progress I will bring in other Mods, but only those that I think would/should be integrated into the base game. Any cinematic scenes are typically recorded in "Creative" since it takes time and many tries to get things just right. Only if the environment allows will I record cinematics during actual gameplay using the Spectator View. ALL music is from Keen Software House's Space Engineers game directory. Sit back, and enjoy... I hope! MODS in use during this episode: Skybox Nebula GB318 C J4xon http://steamcommunity.com/sharedfiles/filedetails/?id=545251211 Reworked Armor Ramps Mod~(DX-11 Ready) SEModder4 and TheWitch http://steamcommunity.com/sharedfiles/filedetails/?id=490036307 Configurable Automatic LCDs MMaster http://steamcommunity.com/sharedfiles/filedetails/?id=407158161 Hi-Tech Camera Overlay (Working!) EctoSage http://steamcommunity.com/sharedfiles/filedetails/?id=320125359 Industrial Cockpits and More! EctoSage http://steamcommunity.com/sharedfiles/filedetails/?id=709189094 (DX11)Rover Cockpit Darth Biomech http://steamcommunity.com/sharedfiles/filedetails/?id=536696922 (DX11)Docking Ring Darth Biomech http://steamcommunity.com/sharedfiles/filedetails/?id=294619787 S - Airtight Door - DX11 Sektan http://steamcommunity.com/sharedfiles/filedetails/?id=416810412 Clear LCD Aikagi http://steamcommunity.com/sharedfiles/filedetails/?id=562524620 Landing Gear Small DX11 FreddyKrug http://steamcommunity.com/sharedfiles/filedetails/?id=305407372 SlopeLCDPanels (DX11) HappySushi http://steamcommunity.com/sharedfiles/filedetails/?id=421640222 Whip's Artificial Horizon Script Whiplash141 http://steamcommunity.com/sharedfiles/filedetails/?id=713653017 Whip's Graphical Velocity Indicator Whiplash141 http://steamcommunity.com/sharedfiles/filedetails/?id=698881372 Can it fly Version 4 Algorythm http://steamcommunity.com/sharedfiles/filedetails/?id=718911663 True North Compass Me 10 Jin http://steamcommunity.com/sharedfiles/filedetails/?id=663958680

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