Cerys Elliott//fallout 4 far harbor,
Fallout 4's gameplay is similar to that of Fallout 3 and Fallout: New Vegas, the previous two main entries in the series. Returning features include a camera that can switch between a first-person and third-person perspective, and the ability to roam anywhere on the map. Fallout 4 introduces new features including a layered armor system, base-building, a dynamic dialogue system featuring 111,000 lines of dialogue,[2] an in-depth crafting system which implements every lootable object in the game, and much more. Enemies such as mole rats, raiders, super-mutants, deathclaws, and feral ghouls return in Fallout 4, along with the companion Dogmeat.[3]
Fallout 4's gameplay is similar to that of Fallout 3 and Fallout: New Vegas, the previous two main entries in the series. Returning features include a camera that can switch between a first-person and third-person perspective, and the ability to roam anywhere on the map. Fallout 4 introduces new features including a layered armor system, base-building, a dynamic dialogue system featuring 111,000 lines of dialogue,[2] an in-depth crafting system which implements every lootable object in the game, and much more. Enemies such as mole rats, raiders, super-mutants, deathclaws, and feral ghouls return in Fallout 4, along with the companion Dogmeat.[3]