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Blender Geometry Nodes | Sci-Fi HUD & CrossHairs Procedural Tutorial

Create procedural science fiction HUD's and Cross Hairs with Blender's Geometry Nodes. Example: https://www.youtube.com/watch?v=vUcFoE6fVNs 00:00 - Intro 00:28 - Overview 01:09 - Start: Create acouple Materials 01:58 - Your Geometry Node System 02:43 - Inner ring: Two Curve Circles, Fill Curve, Extrude, Set Material along with a few others 09:48 - First set of Block Segments: Node Group One 23:16 - Create segments with a Delete Geometry, Map Range and Gradient node 25:34 - Segment(s) placment using Instance on Points 27:42 - Aligning/Orientating Instances around circles circumference with Align Euler to Vector and Curve Tangent 31:00 - Setting up the Rotation 34:38 - Adding Multiple segment layers 38:45 - Rotation Offset example with drivers 41:47 - Adding third set of segments - And It WORKS ! 45:42 - More layers: Pins/Cylinders, Cubes or Balls/Spheres 48:32 - Using your new system with multiple objects #Blender3 #BlenderTutorial #GeometryNodes

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21 просмотр
2 года назад
12+
21 просмотр
2 года назад

Create procedural science fiction HUD's and Cross Hairs with Blender's Geometry Nodes. Example: https://www.youtube.com/watch?v=vUcFoE6fVNs 00:00 - Intro 00:28 - Overview 01:09 - Start: Create acouple Materials 01:58 - Your Geometry Node System 02:43 - Inner ring: Two Curve Circles, Fill Curve, Extrude, Set Material along with a few others 09:48 - First set of Block Segments: Node Group One 23:16 - Create segments with a Delete Geometry, Map Range and Gradient node 25:34 - Segment(s) placment using Instance on Points 27:42 - Aligning/Orientating Instances around circles circumference with Align Euler to Vector and Curve Tangent 31:00 - Setting up the Rotation 34:38 - Adding Multiple segment layers 38:45 - Rotation Offset example with drivers 41:47 - Adding third set of segments - And It WORKS ! 45:42 - More layers: Pins/Cylinders, Cubes or Balls/Spheres 48:32 - Using your new system with multiple objects #Blender3 #BlenderTutorial #GeometryNodes

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