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The Long Dark: Mod Soup (#5) | "ModLoper"

"ModLoper": a more difficult version of Interloper with tweaked custom settings and various mods to gameplay. The core mods from a gameplay perspective are Relentless Night (day lengthening disabled, but cold interiors, enhanced freezing, wildlife die-off on), Hunger Revamped (eliminates food exploit), and RandomizeInterloperRareSpawns (random location for major tools). Custom game settings start with Interloper, turn condition recovery to low, enhance wolf detection range, stink range, and add rifle (but with the custom rule that it must be repaired at BI Cannery before use). The full list of mods is below, and see Episode 4 for the custom game settings (including Relentless Night settings). AssetLoader v4.1.0 by WulMarius, ds5678 Beachcombing Adjustments 1.1 BetterStacking v4.0 by WulfMarius, ds5678 BleakBridge v1.1.0 by ds5678 CacheControl v1.4 by zeobviouslyfakeacc CanneryManufacturing v1.1 by ds5678 Developer-Console 1.2.1 by FINDarkside and zeobviouslyfakeacc EnableFeatProgressInCustomMode v1.2 by zeobviouslyfakeacc EnableStatusBarPercentages v1.5 by zeobviouslyfakeacc ForgeBlueprints v.1.1 by ds5678 FreeLookInCars v4.0.0 by Wulfmarius, zeobviouslyfakeacc HungerRevamped v1.8 by zeobviouslyfakeacc InterloperRegionSelection v1.5 by zeobviouslyfakeacc ModComponent 4.1.1 by WulfMarius and ds5678 ModSettings v1.7.1 by zeobviouslyfakeacc QuickerWoodCutting v2.0 by AlexTheRegent, ttr Random Main Menu v2.0 by Xpazeman RandomizeInterloperRareSpawns 1.0.0 Relentless Night 4.30 by Shieldheart RememberBreakDownItem v1.3.1 by zeobviouslyfakeacc WarmFood v2.3.1 by Deus 13, ttr All mods were found/dled through Xpazeman's site: http://xpazeman.com/tld-mod-list/ My custom code for this episode is: 8snM-bj8P-Ly9r-jaFe-+MIB #thelongdark #letsplaythelongdark #mods

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16 просмотров
2 года назад
12+
16 просмотров
2 года назад

"ModLoper": a more difficult version of Interloper with tweaked custom settings and various mods to gameplay. The core mods from a gameplay perspective are Relentless Night (day lengthening disabled, but cold interiors, enhanced freezing, wildlife die-off on), Hunger Revamped (eliminates food exploit), and RandomizeInterloperRareSpawns (random location for major tools). Custom game settings start with Interloper, turn condition recovery to low, enhance wolf detection range, stink range, and add rifle (but with the custom rule that it must be repaired at BI Cannery before use). The full list of mods is below, and see Episode 4 for the custom game settings (including Relentless Night settings). AssetLoader v4.1.0 by WulMarius, ds5678 Beachcombing Adjustments 1.1 BetterStacking v4.0 by WulfMarius, ds5678 BleakBridge v1.1.0 by ds5678 CacheControl v1.4 by zeobviouslyfakeacc CanneryManufacturing v1.1 by ds5678 Developer-Console 1.2.1 by FINDarkside and zeobviouslyfakeacc EnableFeatProgressInCustomMode v1.2 by zeobviouslyfakeacc EnableStatusBarPercentages v1.5 by zeobviouslyfakeacc ForgeBlueprints v.1.1 by ds5678 FreeLookInCars v4.0.0 by Wulfmarius, zeobviouslyfakeacc HungerRevamped v1.8 by zeobviouslyfakeacc InterloperRegionSelection v1.5 by zeobviouslyfakeacc ModComponent 4.1.1 by WulfMarius and ds5678 ModSettings v1.7.1 by zeobviouslyfakeacc QuickerWoodCutting v2.0 by AlexTheRegent, ttr Random Main Menu v2.0 by Xpazeman RandomizeInterloperRareSpawns 1.0.0 Relentless Night 4.30 by Shieldheart RememberBreakDownItem v1.3.1 by zeobviouslyfakeacc WarmFood v2.3.1 by Deus 13, ttr All mods were found/dled through Xpazeman's site: http://xpazeman.com/tld-mod-list/ My custom code for this episode is: 8snM-bj8P-Ly9r-jaFe-+MIB #thelongdark #letsplaythelongdark #mods

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