Half-Life 2 Mod
This is a video game mod I created at the Illinois Institute of Art called Barricade. The object is to survive long enough for help to arrive, allowing access to a weapons cache in a locked shed outside the farmhouse. The farmhouse was built from scratch using the Hammer Editor, as was all the programming. The trickiest part of creating the game was getting the boards to stop the zombies from entering the house. You can set the house on fire by turning on the gas in the basement, and throwing the broken and sparking radio into the gas filled basement. The zombies burn alive, and you will too unless you go outside (good luck) or retreat to the attic and exit to the shed (easier).
This is a video game mod I created at the Illinois Institute of Art called Barricade. The object is to survive long enough for help to arrive, allowing access to a weapons cache in a locked shed outside the farmhouse. The farmhouse was built from scratch using the Hammer Editor, as was all the programming. The trickiest part of creating the game was getting the boards to stop the zombies from entering the house. You can set the house on fire by turning on the gas in the basement, and throwing the broken and sparking radio into the gas filled basement. The zombies burn alive, and you will too unless you go outside (good luck) or retreat to the attic and exit to the shed (easier).