GPU Lecture 15: Unity's Built-In Shader Source Code (GPU Programming for Video Games, 2020-2023)
Support this channel via a special purpose donation to the Georgia Tech Foundation (GTF210000920), earmarked for my work: https://youtu.be/VBu-LST1p9c This is the fifteenth lecture of the Summer 2020 offering of GPU Programming for Video Games at Georgia Tech. Tech ran running all courses in a "distance learning" format this semester because of the Coronavirus. Since I was going to be recording these lectures anyway, I figured I'd stick them on youtube in case other folks find them useful. I also reused this lecture in later semesters. 0:00 -- Introduction 2:02 -- Main release 3:15 -- Beta release 4:19 -- Looking at code
Support this channel via a special purpose donation to the Georgia Tech Foundation (GTF210000920), earmarked for my work: https://youtu.be/VBu-LST1p9c This is the fifteenth lecture of the Summer 2020 offering of GPU Programming for Video Games at Georgia Tech. Tech ran running all courses in a "distance learning" format this semester because of the Coronavirus. Since I was going to be recording these lectures anyway, I figured I'd stick them on youtube in case other folks find them useful. I also reused this lecture in later semesters. 0:00 -- Introduction 2:02 -- Main release 3:15 -- Beta release 4:19 -- Looking at code