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OpenGL Basics, Rendering 760k cubes

A continuation from http://www.youtube.com/watch?v=XMxU4fm_Rk8. Using instanced and indexed rendering of cubes, gave almost a 20-fold increase. It is still CPU-bound, which comes from computing the model-view matrices.

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17 просмотров
2 года назад
12+
17 просмотров
2 года назад

A continuation from http://www.youtube.com/watch?v=XMxU4fm_Rk8. Using instanced and indexed rendering of cubes, gave almost a 20-fold increase. It is still CPU-bound, which comes from computing the model-view matrices.

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