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Resident Evil: Operation Raccoon City [Spectre 6/7] S+ with challenge conditions (Description)

(I did this chapter with Spectre already, but I managed to do a deathless run now and replaced it with the old video.) Using Threat Scanner to keep track of nearby Hunters, Lickers, and V-Acts. This stage is only a cakewalk for Four Eyes and her ability to take over B.O.W.'s, especially since I am not skipping encounters. For all general conditions and comments about this walkthrough, look up the description of the playlist: https://www.youtube.com/playlist?list=PL0jciOZeBl6IEJroh5Tu12DaJwLKUmUcA Character specific conditions [Spectre]: - Primary weapon: Militia rifle (only) - Secondary weapon: UBCS standard issue (only) - Grenades: (Only) stun grenades Goal of these limitations is to show off the character specific skills ! Difficulty of challenge for this character in this mission: 5/5 Skill chosen: Threat Scanner I keep track of the enemies nearby to better prepare evasion manoeuvres. In the area where you encounter the first three Hunters, I take advantage of 'Threat Scanner' and make sure that I draw the attention of only one Hunter at a time, since two can already be a big problem. The militia rifle can deal high damage if you are able to stand still and aim precisely at weakspots. The effectiveness greatly decreases when you are forced to move while shooting (e.g. evading Hunters). It is still precise enough to hit the target, but cannot provide the power of a machine gun under such circumstances. Mission design (Redemption): This mission is defined through a high number of powerful B.O.W.'s like Hunters, Lickers and V-Acts, but mostly Hunters. Given the fact that it is very hard to evade them, these can be very tough enemies. Spec ops enemies are nonexistent here (I would not count that one single encounter after Ada). It concludes with a boss fight against a Super Tyrant, but it is nowhere as lethal compared to the group of Lickers that appear between both phases. You are best served with a character that can provide direct counters against Hunters. In short, take Four Eyes and her ability to take control over B.O.W.'s whenever possible. Lupo and Bertha can work, too. Beltway works, but should only be chosen when none of the above are available. Spectre and Vector should be avoided. Note: Cutscenes which does not contain character specific dialogue will be skipped !

12+
17 просмотров
2 года назад
12+
17 просмотров
2 года назад

(I did this chapter with Spectre already, but I managed to do a deathless run now and replaced it with the old video.) Using Threat Scanner to keep track of nearby Hunters, Lickers, and V-Acts. This stage is only a cakewalk for Four Eyes and her ability to take over B.O.W.'s, especially since I am not skipping encounters. For all general conditions and comments about this walkthrough, look up the description of the playlist: https://www.youtube.com/playlist?list=PL0jciOZeBl6IEJroh5Tu12DaJwLKUmUcA Character specific conditions [Spectre]: - Primary weapon: Militia rifle (only) - Secondary weapon: UBCS standard issue (only) - Grenades: (Only) stun grenades Goal of these limitations is to show off the character specific skills ! Difficulty of challenge for this character in this mission: 5/5 Skill chosen: Threat Scanner I keep track of the enemies nearby to better prepare evasion manoeuvres. In the area where you encounter the first three Hunters, I take advantage of 'Threat Scanner' and make sure that I draw the attention of only one Hunter at a time, since two can already be a big problem. The militia rifle can deal high damage if you are able to stand still and aim precisely at weakspots. The effectiveness greatly decreases when you are forced to move while shooting (e.g. evading Hunters). It is still precise enough to hit the target, but cannot provide the power of a machine gun under such circumstances. Mission design (Redemption): This mission is defined through a high number of powerful B.O.W.'s like Hunters, Lickers and V-Acts, but mostly Hunters. Given the fact that it is very hard to evade them, these can be very tough enemies. Spec ops enemies are nonexistent here (I would not count that one single encounter after Ada). It concludes with a boss fight against a Super Tyrant, but it is nowhere as lethal compared to the group of Lickers that appear between both phases. You are best served with a character that can provide direct counters against Hunters. In short, take Four Eyes and her ability to take control over B.O.W.'s whenever possible. Lupo and Bertha can work, too. Beltway works, but should only be chosen when none of the above are available. Spectre and Vector should be avoided. Note: Cutscenes which does not contain character specific dialogue will be skipped !

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