SNES Final Fantasy II Part 15: The Tower Of Babil!
Time to infiltrate the tower! This is like a reverse of the tower of Zot; the enemies are tough, but are weak to ice instead of fire. While in here, we run into some of my most hated enemies in this game, the Alert and the Chimera. The alert is a pain in the ass becuase magic is ineffective against it, and it will summon monsters when it is hit. It sorta of looks like a bird's beak doesn't it? The worst of all is the damn Chimera. These things absorb fire, ice, thunder. Anything elemental it absorbs and its blaze attack does a lot of damage. Physical attacks don't do much either, so you have to use virus against it. They are also considered flying enemies, so quake doesn't work.
Time to infiltrate the tower! This is like a reverse of the tower of Zot; the enemies are tough, but are weak to ice instead of fire. While in here, we run into some of my most hated enemies in this game, the Alert and the Chimera. The alert is a pain in the ass becuase magic is ineffective against it, and it will summon monsters when it is hit. It sorta of looks like a bird's beak doesn't it? The worst of all is the damn Chimera. These things absorb fire, ice, thunder. Anything elemental it absorbs and its blaze attack does a lot of damage. Physical attacks don't do much either, so you have to use virus against it. They are also considered flying enemies, so quake doesn't work.