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I made a 3d renderer in Factorio, here's how it works.

Sorry if the audio quality is poor and sorry for all the cuts, reading from a script is hard. Things I forgot to mention explicitly in the video: There are four rasterizers. one for each triangle. The section of the rasterizer I was explaining calculates the pixels for one row of the screen, you can see that the same design is repeated for every row of the screen. Each row of pixels is encoded on a different set of channels, this means I can send the data for the whole screen on a single wire.

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12+
16 просмотров
год назад

Sorry if the audio quality is poor and sorry for all the cuts, reading from a script is hard. Things I forgot to mention explicitly in the video: There are four rasterizers. one for each triangle. The section of the rasterizer I was explaining calculates the pixels for one row of the screen, you can see that the same design is repeated for every row of the screen. Each row of pixels is encoded on a different set of channels, this means I can send the data for the whole screen on a single wire.

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