Unturned Tutorial: Map loading screen music
--UNTURNED LOADING SCREEN MUSIC TUTORIAL-- ============================ Unity 2020.3.34f1 LTS - https://unity3d.com/unity/qa/lts-releases?version=2020.3 ============================ GUID Generator - https://www.guidgenerator.com/ ============================ ============================ Steps just incase you might have missed something or as a secondary source. Step 1. Have Unity 2020.3.34f1 LTS Step 2. Create a new project inside unity name it whatever you want Step 2.5. Import a custom package from Unturned's source folder named "Project" Step 3. Create a folder with a any name Step 4. Create another folder and rename it to "Music" Step 5. Drag 2 music files into the Music folder and rename one of them to Loading and the other Outro. Step 6. In the map create a bundles folder Step 7. Inside the bundles create an Asset folder Step 8. Inside the Asset folder create a Level folder Step 9. Copy the masterbundle DAT file from the unturned bundles folder Step 10. Rename the "Asset_Bundle_Name" and "Asset_Prefix Assets" Step 11. Copy the ASSET file from unturned's bundle folder. Unturned - Bundles - Assets - Levels - PEI Step 12. Rename it to anything you want! Step 13. Delete the default rain and heavy rain events Step 14. Remove the GUID and use a GUID Generator to make a new one to replace it. Step 15. Rename the file paths to the name you've given to them in unity. Step 16. Save the ASSET File. Step 17. Copy the config.json from Russia's map. Step 18. Delete what I delete. Step 19. Replace the GUID with the one we have generated. Step 20. Save it and launch unturned to see if it works ====================================== ====================================== Thanks for watching! hope this tutorial helps! Remember to post comments if you're unsure or need help!
--UNTURNED LOADING SCREEN MUSIC TUTORIAL-- ============================ Unity 2020.3.34f1 LTS - https://unity3d.com/unity/qa/lts-releases?version=2020.3 ============================ GUID Generator - https://www.guidgenerator.com/ ============================ ============================ Steps just incase you might have missed something or as a secondary source. Step 1. Have Unity 2020.3.34f1 LTS Step 2. Create a new project inside unity name it whatever you want Step 2.5. Import a custom package from Unturned's source folder named "Project" Step 3. Create a folder with a any name Step 4. Create another folder and rename it to "Music" Step 5. Drag 2 music files into the Music folder and rename one of them to Loading and the other Outro. Step 6. In the map create a bundles folder Step 7. Inside the bundles create an Asset folder Step 8. Inside the Asset folder create a Level folder Step 9. Copy the masterbundle DAT file from the unturned bundles folder Step 10. Rename the "Asset_Bundle_Name" and "Asset_Prefix Assets" Step 11. Copy the ASSET file from unturned's bundle folder. Unturned - Bundles - Assets - Levels - PEI Step 12. Rename it to anything you want! Step 13. Delete the default rain and heavy rain events Step 14. Remove the GUID and use a GUID Generator to make a new one to replace it. Step 15. Rename the file paths to the name you've given to them in unity. Step 16. Save the ASSET File. Step 17. Copy the config.json from Russia's map. Step 18. Delete what I delete. Step 19. Replace the GUID with the one we have generated. Step 20. Save it and launch unturned to see if it works ====================================== ====================================== Thanks for watching! hope this tutorial helps! Remember to post comments if you're unsure or need help!