Добавить
Уведомления

Doom II: nuts.wad with super weapons!

Source port: glboom-plus (http://prboom-plus.sourceforge.net/history.html) (click on win32 to download) (advanced HUD used) Recording software: OBS studio (https://obsproject.com/download) (720p, 60 FPS) IWAD: Doom2.wad (https://store.steampowered.com/app/2300/DOOM_II/) PWAD: nuts.wad (https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/nuts) Patch: suprwep8.deh (http://youfailit.net/pub/idgames/utils/exe_edit/dhe31.zip) Freelook is used as well as the crosshair, I use WASD for general movement and a mouse for firing and turning. If you would like to get any software/files, then click the links next to each one in the description. My midi player is Portmidi. My thoughts on this map: I got interested in the OG Doom and have been playing it for quite a while. This map is quite a joke in the community. It's fun to just spam the BFG without any care for ammunition. Before taking care of the first arena, I flip the switch at the end of the room to wake up the archviles, cyberdemons, and spider masterminds. This helps them infight so their numbers are reduced by the time I get to them. The invulnerabilities are a lifesaver for the first room, so I make sure to grab them when needed. Yes, that repetitive sound is the spider masterminds dying in mass. I tried taking down some of the guys from the top area and then luring them away so I don't have to worry about infinite height. After that, it's just clean up. Since I couldn't circle-strafe around the cyberdemons, I had to switch directions. That's really dangerous here, as a few rockets will kill me in an instant.

12+
15 просмотров
год назад
12+
15 просмотров
год назад

Source port: glboom-plus (http://prboom-plus.sourceforge.net/history.html) (click on win32 to download) (advanced HUD used) Recording software: OBS studio (https://obsproject.com/download) (720p, 60 FPS) IWAD: Doom2.wad (https://store.steampowered.com/app/2300/DOOM_II/) PWAD: nuts.wad (https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/nuts) Patch: suprwep8.deh (http://youfailit.net/pub/idgames/utils/exe_edit/dhe31.zip) Freelook is used as well as the crosshair, I use WASD for general movement and a mouse for firing and turning. If you would like to get any software/files, then click the links next to each one in the description. My midi player is Portmidi. My thoughts on this map: I got interested in the OG Doom and have been playing it for quite a while. This map is quite a joke in the community. It's fun to just spam the BFG without any care for ammunition. Before taking care of the first arena, I flip the switch at the end of the room to wake up the archviles, cyberdemons, and spider masterminds. This helps them infight so their numbers are reduced by the time I get to them. The invulnerabilities are a lifesaver for the first room, so I make sure to grab them when needed. Yes, that repetitive sound is the spider masterminds dying in mass. I tried taking down some of the guys from the top area and then luring them away so I don't have to worry about infinite height. After that, it's just clean up. Since I couldn't circle-strafe around the cyberdemons, I had to switch directions. That's really dangerous here, as a few rockets will kill me in an instant.

, чтобы оставлять комментарии