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Spore: GA - Fall Valley - Part 1/3

The newest big adventure, taking place after Separated and has a twist in scenery! I'm proud of how it came out. Fall Valley's scenery is exactly as the name suggests. The leaves are dry and are falling, with muddy lakes and a rather peaceful ambience, though the enemies say otherwise. The thing I used to get up the hill was a spring, (obviously) shrunk down to make more precise platforming. You can attach those devices to pretty much anything and still have them blend with the enviroment quite nicely. The springs are going to be seen alot here, especially at Sunrise Hill (First area) and Crimson Lake. (Second area) Now, the first creature I encountered is an Autex, camouflaged with the enviroment until you get close to them and has a speed level of 4, which makes them faster than Space Merchant. They do alot of damage with Charge, since their damage is raised to 700%, has 33 health, stops fighting at 17 health and runs away from the player at 8 health, which makes them cowards, but also makes it easy to spare them if you so choose. The second creature was the Golden Leaf. With 16 health and speed 5, it's a small bunny trying to run away from (or sometimes run into) enemies it's not fond of, and save their friends. It's completely harmless, and is only considered as dinner to... The Fall Hunter! (Otherwise known as a Moseataur) Scouts around the forest and hunts down the Autexes and Golden Leaves so the folk of their village can have something to feast on. It has a level 4 speed, 153 health and a level 2 Energy Slash, but with only 50%/40% damage, so they only deal about 20 damage on hit to make it balanced. They will be featured more in the second part.

Иконка канала Таинственные силы
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год назад

The newest big adventure, taking place after Separated and has a twist in scenery! I'm proud of how it came out. Fall Valley's scenery is exactly as the name suggests. The leaves are dry and are falling, with muddy lakes and a rather peaceful ambience, though the enemies say otherwise. The thing I used to get up the hill was a spring, (obviously) shrunk down to make more precise platforming. You can attach those devices to pretty much anything and still have them blend with the enviroment quite nicely. The springs are going to be seen alot here, especially at Sunrise Hill (First area) and Crimson Lake. (Second area) Now, the first creature I encountered is an Autex, camouflaged with the enviroment until you get close to them and has a speed level of 4, which makes them faster than Space Merchant. They do alot of damage with Charge, since their damage is raised to 700%, has 33 health, stops fighting at 17 health and runs away from the player at 8 health, which makes them cowards, but also makes it easy to spare them if you so choose. The second creature was the Golden Leaf. With 16 health and speed 5, it's a small bunny trying to run away from (or sometimes run into) enemies it's not fond of, and save their friends. It's completely harmless, and is only considered as dinner to... The Fall Hunter! (Otherwise known as a Moseataur) Scouts around the forest and hunts down the Autexes and Golden Leaves so the folk of their village can have something to feast on. It has a level 4 speed, 153 health and a level 2 Energy Slash, but with only 50%/40% damage, so they only deal about 20 damage on hit to make it balanced. They will be featured more in the second part.

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