How I used the State Pattern for AI in Unity - RTS Devlog #09
Overview of using hierarchical state machines to implement unit AI in a Unity RTS prototype. ➤ Follow me on Twitter: https://twitter.com/kviglucci ➤ Check out what I do: https://viglucci.io/ Visual State Machine Asset: https://assetstore.unity.com/packages/tools/visual-scripting/visual-state-machine-157252 Music by Streambeats https://www.senpai.tv/streambeats/
Overview of using hierarchical state machines to implement unit AI in a Unity RTS prototype. ➤ Follow me on Twitter: https://twitter.com/kviglucci ➤ Check out what I do: https://viglucci.io/ Visual State Machine Asset: https://assetstore.unity.com/packages/tools/visual-scripting/visual-state-machine-157252 Music by Streambeats https://www.senpai.tv/streambeats/