Добавить
Уведомления

3 - Enemy, shader, key and doors, changing level, checkpoint

00:00:00 - 1 -Creating our enemy and its animations 00:10:22 - 2 -Making our enemy move and patrol randomly through code 00:26:57 - 3 -Killing the enemy and hurting the player 00:32:49 - 4 -Creating a shader for showing the damage of the player 00:45:13 - 5 -Instancing object when our enemy die (coins) 00:53:00 - 6 -Create a key that opens a door 00:58:52 - 7 -Create the door collider logic and the animation and create a label 01:07:28 - 8 -Opening the door with the key and creating a custom input to open the door 01:14:22 - 9 -Deactivating the area of the door and deleting the key once it has been used 01:17:59 - 10 -Spawning a key after all enemies have been killed and creating custom signal 01:29:36 - 11 -Changing levels and spawning the player at checkpoints 01:41:22 - 12 -Wrapping up what to do next

12+
4 просмотра
год назад
12+
4 просмотра
год назад

00:00:00 - 1 -Creating our enemy and its animations 00:10:22 - 2 -Making our enemy move and patrol randomly through code 00:26:57 - 3 -Killing the enemy and hurting the player 00:32:49 - 4 -Creating a shader for showing the damage of the player 00:45:13 - 5 -Instancing object when our enemy die (coins) 00:53:00 - 6 -Create a key that opens a door 00:58:52 - 7 -Create the door collider logic and the animation and create a label 01:07:28 - 8 -Opening the door with the key and creating a custom input to open the door 01:14:22 - 9 -Deactivating the area of the door and deleting the key once it has been used 01:17:59 - 10 -Spawning a key after all enemies have been killed and creating custom signal 01:29:36 - 11 -Changing levels and spawning the player at checkpoints 01:41:22 - 12 -Wrapping up what to do next

, чтобы оставлять комментарии