Mob Spawns in Left 4 Dead 2
This is a mediocre video showing off some interesting details about how hordes/mobs spawn in Left 4 Dead 2. These details may not be true for finales/panic events, however they are tested and true for normal gameplay. Flow is a property of the navigation mesh that describes the direction that bots should go in order to reach the end of the level. These flow units are roughly similar to Hammer units. director_debug 1 was used to show the mob timer and tempo stage.
This is a mediocre video showing off some interesting details about how hordes/mobs spawn in Left 4 Dead 2. These details may not be true for finales/panic events, however they are tested and true for normal gameplay. Flow is a property of the navigation mesh that describes the direction that bots should go in order to reach the end of the level. These flow units are roughly similar to Hammer units. director_debug 1 was used to show the mob timer and tempo stage.