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INSIDE Walkthrough Gameplay Part 1 (PC)

Inside is a puzzle platformer. The player character is an unnamed boy who explores a surreal and mostly monochromatic environment presented as a 2.5D platform game. The game is dark, with color used sparingly to highlight both the player and certain parts of the environment. The game is also mostly silent, with the exception of occasional musical cues, the boy's vocals, dogs barking, equipment and sound effects. The player controls the boy who walks, runs, swims, climbs, and uses objects to overcome obstacles and progress in the game. Plot A boy slides down a rocky incline. While running through a forest, he encounters masked guards with flashlights, as well as vehicles with mounted spotlights, and fierce guard dogs. He escapes the guards, then crosses a road where a block has been set up with more vehicles and guards, to a farm where parasitic worms cause pigs to run rampant. The boy uses the farm animals and equipment to escape to a seemingly-abandoned city where lines of zombie-like people are moved through mind control. Developer: Playdead Publisher: Playdead Director: Arnt Jensen Producer: Arnt Jensen Dino Patti Composer: Martin Stig Andersen Søs Gunver Ryberg Engine: Unity I played on: HUAWEI MateBook D 15 Thanks you for support, and wish you subscribe my channel for more video.

12+
16 просмотров
2 года назад
12+
16 просмотров
2 года назад

Inside is a puzzle platformer. The player character is an unnamed boy who explores a surreal and mostly monochromatic environment presented as a 2.5D platform game. The game is dark, with color used sparingly to highlight both the player and certain parts of the environment. The game is also mostly silent, with the exception of occasional musical cues, the boy's vocals, dogs barking, equipment and sound effects. The player controls the boy who walks, runs, swims, climbs, and uses objects to overcome obstacles and progress in the game. Plot A boy slides down a rocky incline. While running through a forest, he encounters masked guards with flashlights, as well as vehicles with mounted spotlights, and fierce guard dogs. He escapes the guards, then crosses a road where a block has been set up with more vehicles and guards, to a farm where parasitic worms cause pigs to run rampant. The boy uses the farm animals and equipment to escape to a seemingly-abandoned city where lines of zombie-like people are moved through mind control. Developer: Playdead Publisher: Playdead Director: Arnt Jensen Producer: Arnt Jensen Dino Patti Composer: Martin Stig Andersen Søs Gunver Ryberg Engine: Unity I played on: HUAWEI MateBook D 15 Thanks you for support, and wish you subscribe my channel for more video.

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