RPCS3 0.0.15 - Metal Gear Solid 4 Playthrough Part 6 (MAIN BUILD)
Cliffhanger anyone? Had a crash at part 5, had two more crashes not recorded at the exact same part. Rebooted the system and got past the reminiscence part. From there on it was smooth. A reboot sometimes is useful. The first playthrough out there on an official build, proof that it can be finished on main builds. READ THIS: IF YOU USE DS4WINDOWS WITH RPCS3...DON'T!!! Just found out most of vm memory invalidation on my end is caused by DS4Windows program. DON'T USE DS4WINDOWS WITH RPCS3!!! How to: - Go to RPCS3 wiki page, and copy the canary patch made by elad335 to Notepad, and save it as a "patch.yml" (or copy the patch to your existing patch.yml at RPCS3/patches folder). Link to RPCS3 wiki: https://wiki.rpcs3.net/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots - Create custom config and most of how to config is liked down below also on RPCS3 wiki (explanation below): https://wiki.rpcs3.net/index.php?title=Help:Default_Settings On Advanced settings Sleep Timers Accuracy is set to "All Timers", and it gives me 5-7 frames more than with "Usleeps Only". Test both instances to see which suits you better. You can also on CPU settings change SPU Block Size to "Mega" instead of "Safe" to get a performance boost. Driver Wake Up Delay is set to 230 us, to avoid "RSX memory invalidation" = crash. Config and version right at the beginning of the video. Part 1 - https://youtu.be/JYo0bdL1XFA Part 2 - https://youtu.be/HxZk_80Q5N0 Part 3 - https://youtu.be/9_Z7mLW1wJs Part 4 - https://youtu.be/bftRVbd51oY Part 5 - https://youtu.be/AoaC4Qe7ax4 Part 7 - https://youtu.be/N8zQ-EFfe7U Part 8 - https://youtu.be/wGP1RkrAflA Part 9 Final - https://youtu.be/vFC7v22fgW4 Thanks for watching!! My PC: CPU: QQLS (i9-9980hk) 8 core 16 thread 4.1 Ghz GPU: GTX 1660 (will bottleneck sometimes, mostly on 3rd act)
Cliffhanger anyone? Had a crash at part 5, had two more crashes not recorded at the exact same part. Rebooted the system and got past the reminiscence part. From there on it was smooth. A reboot sometimes is useful. The first playthrough out there on an official build, proof that it can be finished on main builds. READ THIS: IF YOU USE DS4WINDOWS WITH RPCS3...DON'T!!! Just found out most of vm memory invalidation on my end is caused by DS4Windows program. DON'T USE DS4WINDOWS WITH RPCS3!!! How to: - Go to RPCS3 wiki page, and copy the canary patch made by elad335 to Notepad, and save it as a "patch.yml" (or copy the patch to your existing patch.yml at RPCS3/patches folder). Link to RPCS3 wiki: https://wiki.rpcs3.net/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots - Create custom config and most of how to config is liked down below also on RPCS3 wiki (explanation below): https://wiki.rpcs3.net/index.php?title=Help:Default_Settings On Advanced settings Sleep Timers Accuracy is set to "All Timers", and it gives me 5-7 frames more than with "Usleeps Only". Test both instances to see which suits you better. You can also on CPU settings change SPU Block Size to "Mega" instead of "Safe" to get a performance boost. Driver Wake Up Delay is set to 230 us, to avoid "RSX memory invalidation" = crash. Config and version right at the beginning of the video. Part 1 - https://youtu.be/JYo0bdL1XFA Part 2 - https://youtu.be/HxZk_80Q5N0 Part 3 - https://youtu.be/9_Z7mLW1wJs Part 4 - https://youtu.be/bftRVbd51oY Part 5 - https://youtu.be/AoaC4Qe7ax4 Part 7 - https://youtu.be/N8zQ-EFfe7U Part 8 - https://youtu.be/wGP1RkrAflA Part 9 Final - https://youtu.be/vFC7v22fgW4 Thanks for watching!! My PC: CPU: QQLS (i9-9980hk) 8 core 16 thread 4.1 Ghz GPU: GTX 1660 (will bottleneck sometimes, mostly on 3rd act)