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Let's Play Dragon Age: Inquisition [Part 40] - Gearing Up

Dragon Age: Inquisition is a 2014 action role-playing video game developed by BioWare and published by Electronic Arts. The third major game in the Dragon Age franchise, Inquisition is the sequel to Dragon Age II (2011). The story follows a player character known as the Inquisitor on a journey to settle the civil unrest in the continent of Thedas and close a mysterious tear in the sky called the "Breach", which is unleashing dangerous demons upon the world. Dragon Age: Inquisition's gameplay is similar to its predecessors, although it consists of several semi-open worlds for players to explore. Players control the Inquisitor or their companions mainly from a third-person perspective, although a traditional role-playing game top-down camera angle is also available. The release of Dragon Age II was met with a mixed reception from players who lamented the loss of the complexity of the first game, Dragon Age: Origins (2009). As a result, BioWare sought to create a third Dragon Age game that combined the elements of the first two. Having begun development in 2011, BioWare used EA DICE's Frostbite 3 engine to power the game, though this created many development challenges for the team. They had to crunch extensively during development, and because of hardware limitations on older generation consoles several gameplay features had to be cut. Trevor Morris composed the game's soundtrack, replacing Inon Zur, the composer used for the previous games. Officially announced in September 2012 as Dragon Age III: Inquisition, the game was released worldwide in November 2014 for Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. Upon release, the game received critical acclaim, with critics praising its exploration gameplay, combat, visuals, writing, characters and customization. The game received some criticism for its story, tactical view, technical issues and filler content. Commercially, it was one of the most successful games released by BioWare. It was awarded numerous accolades and nominated for more, including Game of the Year by several gaming publications. Several narrative downloadable content (DLC) packs were released to support Inquisition. Developer: BioWare Publisher: Electronic Arts Director: Mike Laidlaw Producer: Cameron Lee Programmer: Jacques Lebrun Artist: Matthew Goldman Writer: David Gaider Composer: Trevor Morris Series: Dragon Age Engine: Frostbite 3 Platform: Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One Release: NA: November 18, 2014 AU: November 20, 2014 EU: November 21, 2014 Genre: Action role-playing Mode: Single-player, multiplayer Subscribe! ► http://bit.ly/18P9B4D Twitter ► https://twitter.com/TheGwardian Twitch ► https://www.twitch.tv/thegwardian Join TODAY! ► https://www.youtube.com/channel/UC16YDqT2Bv15S46rCjIPXtw/join Buy the game ► https://store.steampowered.com/app/1222690/Dragon_Age_Inquisition/ THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13.

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2 года назад
12+
16 просмотров
2 года назад

Dragon Age: Inquisition is a 2014 action role-playing video game developed by BioWare and published by Electronic Arts. The third major game in the Dragon Age franchise, Inquisition is the sequel to Dragon Age II (2011). The story follows a player character known as the Inquisitor on a journey to settle the civil unrest in the continent of Thedas and close a mysterious tear in the sky called the "Breach", which is unleashing dangerous demons upon the world. Dragon Age: Inquisition's gameplay is similar to its predecessors, although it consists of several semi-open worlds for players to explore. Players control the Inquisitor or their companions mainly from a third-person perspective, although a traditional role-playing game top-down camera angle is also available. The release of Dragon Age II was met with a mixed reception from players who lamented the loss of the complexity of the first game, Dragon Age: Origins (2009). As a result, BioWare sought to create a third Dragon Age game that combined the elements of the first two. Having begun development in 2011, BioWare used EA DICE's Frostbite 3 engine to power the game, though this created many development challenges for the team. They had to crunch extensively during development, and because of hardware limitations on older generation consoles several gameplay features had to be cut. Trevor Morris composed the game's soundtrack, replacing Inon Zur, the composer used for the previous games. Officially announced in September 2012 as Dragon Age III: Inquisition, the game was released worldwide in November 2014 for Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. Upon release, the game received critical acclaim, with critics praising its exploration gameplay, combat, visuals, writing, characters and customization. The game received some criticism for its story, tactical view, technical issues and filler content. Commercially, it was one of the most successful games released by BioWare. It was awarded numerous accolades and nominated for more, including Game of the Year by several gaming publications. Several narrative downloadable content (DLC) packs were released to support Inquisition. Developer: BioWare Publisher: Electronic Arts Director: Mike Laidlaw Producer: Cameron Lee Programmer: Jacques Lebrun Artist: Matthew Goldman Writer: David Gaider Composer: Trevor Morris Series: Dragon Age Engine: Frostbite 3 Platform: Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One Release: NA: November 18, 2014 AU: November 20, 2014 EU: November 21, 2014 Genre: Action role-playing Mode: Single-player, multiplayer Subscribe! ► http://bit.ly/18P9B4D Twitter ► https://twitter.com/TheGwardian Twitch ► https://www.twitch.tv/thegwardian Join TODAY! ► https://www.youtube.com/channel/UC16YDqT2Bv15S46rCjIPXtw/join Buy the game ► https://store.steampowered.com/app/1222690/Dragon_Age_Inquisition/ THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13.

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