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What's New in Minecraft Java Edition 1.13 Pre-release 7?

Pre-release 7 for Minecraft 1.13 released yesterday. I'm a bit ill, so this took a while to produce - but here's the overview! #minecraftemployee slicedlime works as a Tech Lead for Minecraft at Mojang, but the YouTube and Twitch channels are personal projects run entirely in his spare time. Official announcement: https://minecraft.net/en-us/article/minecraft-113-pre-release Minecraft news playlist: https://www.youtube.com/playlist?list=PL4ZS2guXqa_jrD_9AGgzp9ZEntWkNDOsm What's New in Minecraft 1.12? https://www.youtube.com/watch?v=M6HsqQMHuSs The Minecraft JIRA (bug tracker): https://bugs.mojang.com/browse/MC If you want to play this pre-release, choose the "Latest Snapshot" profile in your launcher. Keep in mind that snapshots are unstable - they can break your world if you are unlucky - keep backups! Changes in this version: Maps: - A number of blocks that used to not show up on maps unless there was a solid block below it now show up. - Shulker boxes now show up on maps - Glass panes and iron bars no longer show up on maps at all - Fixed visually fully submerged waterlogged blocks not appearing as water on maps Text: - Vanilla no longer uses the ttf font - Fixed outstanding issues with the new improved fonts - Fixed some item tooltips that previously had colors not having colors anymore - Advancements descriptions are now colored, Green for Normal advancements and goals and purple for challenges. Worlds: - Fixed fences, glass panes, iron bars, stairs, and melon/pumpkin stems in structures generating with wrong block states - Fixed double blocks not being loaded in structures (doors, beds, tall flowers) - Fixed two chests being generated inside each other in some structures - Fixed red giant mushrooms generating with 5 blocks having a wrong blockstate, thus showing wrong faces - Fixed cave outlines generating in ocean ravines - Fixed there being no water sources near the south ceiling of flooded caves and trenches - Fixed being unable to write in the box in the superflat presets option - Fixed the superflat preset "The Void" not generating the starting platform anymore - Fixed trying to recreate worlds from a future version showing no warning and being able to crash the game - Fixed bad performance of 1.12.2 worlds in 1.13 - Fixed opening 1.5.2 worlds on 1.12.2 making beds transparent - Fixed converting 1.12 worlds to 1.13 spamming "Chunk file at x,y is missing level data, skipping" - Fixed the esc key resulting in an older world being converted to a newer version during the 'Play' menu sequence Gameplay: - Made all waterlogged blocks display the drip animation - Fixed waterlogged blocks not decreasing light level - Fixed waterlogged blocks not removing water they let through when their block state changes - Fixed water flowing onto waterlogged blocks spreading outward, rather than stopping - Fixed waterlogged blocks that are not full blocks triggering auto-jump even if it is disabled. - Fixed being unable to climb 1 block height if the player is in water 5 or more blocks from water source - Fixed the swimming animation being bugged while the head is not underwater - Fixed x-ray vision while swimming - Fixed players suffocating when touching a solid block while swimming - Fixed the distance swum statistic using the old "swimming" (bobbing on top of water) instead of the new swimming - Fixed /locate and eyes of ender finding strongholds in invalid places - Fixed cartographers not unlocking woodland mansion map trades - Fixed redstone dust not updating shape of connecting redstone dust when going up onto transparent blocks - Fixed sticky pistons pulling blocks that pop off - Fixed there being no particles when beds explode in the nether - Fixed the player no longer looking at the block they are inside of Sounds: - Fixed minecarts sometimes playing a sound when loading a world - Fixed pufferfish not playing the entity.puffer_fish.sting sound when damaging mobs Debug Screen: - Fixed F3+I missing large amounts of data - Use shift+F3+I to display client-side data only Commands: - Fixed command autocomplete overriding command history navigation - Fixed selector wildcards not working in scoreboard operations - Fixed item rarity color overriding the first text component's colour in the held tooltip (item switching) - Fixed being unable to update scoreboard objective names Music: "Colossal Forest" and "Hut" by Crinkles (https://crinklesmusic.bandcamp.com) and outro music "The Fire" by Amarante (http://amarante.bandcamp.com) licensed under Creative Commons: By Attribution 3.0 (http://creativecommons.org/licenses/by/3.0/) ---- Leave me a comment, or find me elsewhere: Second channel: https://www.youtube.com/channel/UCQQrDvTfWOmFFycbhMpjypw Twitch: http://www.twitch.tv/slicedlime Mixer: http://mixer.com/slicedlime Twitter: http://twitter.com/slicedlime Facebook: https://www.facebook.com/SlicedlimeYT Patreon: https://www.patreon.com/slicedlime Discord: https://discord.gg/aFAnsdv

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2 года назад
12+
16 просмотров
2 года назад

Pre-release 7 for Minecraft 1.13 released yesterday. I'm a bit ill, so this took a while to produce - but here's the overview! #minecraftemployee slicedlime works as a Tech Lead for Minecraft at Mojang, but the YouTube and Twitch channels are personal projects run entirely in his spare time. Official announcement: https://minecraft.net/en-us/article/minecraft-113-pre-release Minecraft news playlist: https://www.youtube.com/playlist?list=PL4ZS2guXqa_jrD_9AGgzp9ZEntWkNDOsm What's New in Minecraft 1.12? https://www.youtube.com/watch?v=M6HsqQMHuSs The Minecraft JIRA (bug tracker): https://bugs.mojang.com/browse/MC If you want to play this pre-release, choose the "Latest Snapshot" profile in your launcher. Keep in mind that snapshots are unstable - they can break your world if you are unlucky - keep backups! Changes in this version: Maps: - A number of blocks that used to not show up on maps unless there was a solid block below it now show up. - Shulker boxes now show up on maps - Glass panes and iron bars no longer show up on maps at all - Fixed visually fully submerged waterlogged blocks not appearing as water on maps Text: - Vanilla no longer uses the ttf font - Fixed outstanding issues with the new improved fonts - Fixed some item tooltips that previously had colors not having colors anymore - Advancements descriptions are now colored, Green for Normal advancements and goals and purple for challenges. Worlds: - Fixed fences, glass panes, iron bars, stairs, and melon/pumpkin stems in structures generating with wrong block states - Fixed double blocks not being loaded in structures (doors, beds, tall flowers) - Fixed two chests being generated inside each other in some structures - Fixed red giant mushrooms generating with 5 blocks having a wrong blockstate, thus showing wrong faces - Fixed cave outlines generating in ocean ravines - Fixed there being no water sources near the south ceiling of flooded caves and trenches - Fixed being unable to write in the box in the superflat presets option - Fixed the superflat preset "The Void" not generating the starting platform anymore - Fixed trying to recreate worlds from a future version showing no warning and being able to crash the game - Fixed bad performance of 1.12.2 worlds in 1.13 - Fixed opening 1.5.2 worlds on 1.12.2 making beds transparent - Fixed converting 1.12 worlds to 1.13 spamming "Chunk file at x,y is missing level data, skipping" - Fixed the esc key resulting in an older world being converted to a newer version during the 'Play' menu sequence Gameplay: - Made all waterlogged blocks display the drip animation - Fixed waterlogged blocks not decreasing light level - Fixed waterlogged blocks not removing water they let through when their block state changes - Fixed water flowing onto waterlogged blocks spreading outward, rather than stopping - Fixed waterlogged blocks that are not full blocks triggering auto-jump even if it is disabled. - Fixed being unable to climb 1 block height if the player is in water 5 or more blocks from water source - Fixed the swimming animation being bugged while the head is not underwater - Fixed x-ray vision while swimming - Fixed players suffocating when touching a solid block while swimming - Fixed the distance swum statistic using the old "swimming" (bobbing on top of water) instead of the new swimming - Fixed /locate and eyes of ender finding strongholds in invalid places - Fixed cartographers not unlocking woodland mansion map trades - Fixed redstone dust not updating shape of connecting redstone dust when going up onto transparent blocks - Fixed sticky pistons pulling blocks that pop off - Fixed there being no particles when beds explode in the nether - Fixed the player no longer looking at the block they are inside of Sounds: - Fixed minecarts sometimes playing a sound when loading a world - Fixed pufferfish not playing the entity.puffer_fish.sting sound when damaging mobs Debug Screen: - Fixed F3+I missing large amounts of data - Use shift+F3+I to display client-side data only Commands: - Fixed command autocomplete overriding command history navigation - Fixed selector wildcards not working in scoreboard operations - Fixed item rarity color overriding the first text component's colour in the held tooltip (item switching) - Fixed being unable to update scoreboard objective names Music: "Colossal Forest" and "Hut" by Crinkles (https://crinklesmusic.bandcamp.com) and outro music "The Fire" by Amarante (http://amarante.bandcamp.com) licensed under Creative Commons: By Attribution 3.0 (http://creativecommons.org/licenses/by/3.0/) ---- Leave me a comment, or find me elsewhere: Second channel: https://www.youtube.com/channel/UCQQrDvTfWOmFFycbhMpjypw Twitch: http://www.twitch.tv/slicedlime Mixer: http://mixer.com/slicedlime Twitter: http://twitter.com/slicedlime Facebook: https://www.facebook.com/SlicedlimeYT Patreon: https://www.patreon.com/slicedlime Discord: https://discord.gg/aFAnsdv

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