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Mushroom Spores Simulation Effect Breakdown | Sidefx Houdini Tutorial

I strongly recommend using 1.25 or 1.5 playback speed to save time as I don't quickly pronounce sentences in English 🙂 The aim of this project is to try to replicate the real-life mushroom spore releasing effect using POP Network as close as possible with the current knowledge I have. A camera shake was added in Davinci Resolve. Please keep in mind that I'm a Houdini hobbyist, and the stuff I've shown here might be counterproductive. Demo video: https://www.youtube.com/watch?v=QQhCX1sX8BA My social links: https://linktr.ee/zdmit HIP file: https://www.patreon.com/dimitryfx Chapters: 0:00 - life reference/final render 0:24 - project overview 3:20 - mushroom cap 17:25 - mushroom trunk and controller overview 30:10 - simulation breakdown 38:40 - post-simulation 43:55 - experiments overview 45:40 - solaris/karma xpu rendering 54:20 - outro #sidefx #vfx #sidefxhoudini

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I strongly recommend using 1.25 or 1.5 playback speed to save time as I don't quickly pronounce sentences in English 🙂 The aim of this project is to try to replicate the real-life mushroom spore releasing effect using POP Network as close as possible with the current knowledge I have. A camera shake was added in Davinci Resolve. Please keep in mind that I'm a Houdini hobbyist, and the stuff I've shown here might be counterproductive. Demo video: https://www.youtube.com/watch?v=QQhCX1sX8BA My social links: https://linktr.ee/zdmit HIP file: https://www.patreon.com/dimitryfx Chapters: 0:00 - life reference/final render 0:24 - project overview 3:20 - mushroom cap 17:25 - mushroom trunk and controller overview 30:10 - simulation breakdown 38:40 - post-simulation 43:55 - experiments overview 45:40 - solaris/karma xpu rendering 54:20 - outro #sidefx #vfx #sidefxhoudini

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