Добавить
Уведомления

S.T.A.L.K.E.R. - Misery 2.1.1 - A Black Road - Ep 29: Bandits & Mercs Come Out of the Woodwork, Pt

The 1st part of the 29th episode in a "Let's Play" series for the Misery 2.1.1 full concept mod for S.T.A.L.K.E.R. - Call of Pripyat. In this episode we go searching for stashes near Stingray 2, and find that as well as more confrontations with mercs and bandits than we wanted. Barely surviving some initial encounters, we find ourselves completely overloaded in weight for the first time and set out to stash items for retrieval at a later time. While doing so, we are forced to fight off even more mercs and bandits. Feel free to share any tips and knowledge on the game that I might have missed, as well as any S.T.A.L.K.E.R. mod suggestions :-) Recorded using ShadowPlay and edited using Windows Movie Maker (this latter program is the source of occasional FPS drops in the video). ------------------------------------------------------------------------------------------ ----------------- Released on 19 March 2014, this mod graphically overhauls S.T.A.L.K.E.R. - Call of Pripyat into a bleaker and more beautiful environment, and it drastically changes the gameplay with added realism and substantially increased difficulty in certain modes offered. This playthrough is using the Assaulter class and in the "Black Road" mode where the protagonist starts in an inhospitable area of the zone with only a knife, artifact tongs, and a military ID. The suffering ensues immediately XD Starting with episode 6, the infinite NPC ammo option is set to off and the "health_restore_v" value is set to "0.00000 ;0.0001". The health restore value tweak was done per the advice at this thread: http://www.moddb.com/mods/stalker-misery/forum/thread/loosing-health Starting with episode 18, patch 2.1.1 is used. Special thanks to Litosns for pointing out the following steps to get 3rd person mode working properly in Misery 2.1: 1. Make a back up of xrGame.dll 2. Unpack Cut X-ray Pack 1 for CoP to any folder you want Link: http://www.moddb.com/mods/cut-x-ray-project-soc-cs-cop/downloads/cut-x-ray-pack-1-for-cop-1602 3. Copy xrGame.dll to custom folder 4. Copy patch_zp, patcher.exe to same folder as xrGame.dll 5. Copy from 5_cam_2_fix xrGame.dif file to same folder as xrGame.dll 6. Run patch_zp and copy xrGame.dll to your Call of Pripyat bin folder. Also thanks to Litosns for providing a link for fixed reload animation for the AKM: http://www.mediafire.com/download/dji11q40hy1flvw/ak47m+reloading+fix+with+corrected+sound.rarr Thanks to Martin Bundschu for linking me to some fixed descriptions for artifact ballistic protection: http://www.moddb.com/mods/stalker-misery/forum/thread/correct-description-for-artifacts-in-terms-of-ballistic-protection Buy the base game here: http://store.steampowered.com/app/41700/ Read about and download the mod here: http://www.moddb.com/mods/stalker-misery Check out the mod's website for additional information: http://www.miserymod.com/ ------------------------------------------------------------------------------------------ ----------------- All mod graphical options set to max except anti-aliasing set at around x2, lighting distance set to around half the max, and DirectX 10 full dynamic lighting used (as in DirectX 11, there are several graphical glitches including no god rays). Field of view at 83 degrees and switch distance at 200. No manual overclocking of CPU or GPU applied, system power plan set to high performance. CPU affinity for this game set to 4 virtual cores out of 8 available. iBUYPOWER "Intel Extreme Paladin Special" system: Case = Corsair Graphite Series 230T PSU = 850 Watt LEPA G850-MAS 80 Plus Gold MOBO = Gigabyte GA-X79-UP4 (4x PCI-E 2.0 x16) CPU = Intel Core i7 4820K (4x 3.70 GHz, 10 MB L3 Cache) CPU Cooling = Standard 120mm Fan [Intel] GPU = NVIDIA GeForce GTX 780 EVGA SuperClocked (3GB GDDR5) GPU Driver = GeForce 332.21 RAM = DDR3 16GB (4GBx4) 1866MHz ADATA XPG V2 HDD = 2TB WD Black (64M Cache, 7200 RPM, 6.0 Gb/s) Optical Drive = LG Blu-Ray Re-Writer, DVD R/RW Burner Combo Driver (14x) OS = Windows 8.1 Pro 64-bit Monitor = ASUS VG248QE LED Full HD Monitor

12+
16 просмотров
2 года назад
12+
16 просмотров
2 года назад

The 1st part of the 29th episode in a "Let's Play" series for the Misery 2.1.1 full concept mod for S.T.A.L.K.E.R. - Call of Pripyat. In this episode we go searching for stashes near Stingray 2, and find that as well as more confrontations with mercs and bandits than we wanted. Barely surviving some initial encounters, we find ourselves completely overloaded in weight for the first time and set out to stash items for retrieval at a later time. While doing so, we are forced to fight off even more mercs and bandits. Feel free to share any tips and knowledge on the game that I might have missed, as well as any S.T.A.L.K.E.R. mod suggestions :-) Recorded using ShadowPlay and edited using Windows Movie Maker (this latter program is the source of occasional FPS drops in the video). ------------------------------------------------------------------------------------------ ----------------- Released on 19 March 2014, this mod graphically overhauls S.T.A.L.K.E.R. - Call of Pripyat into a bleaker and more beautiful environment, and it drastically changes the gameplay with added realism and substantially increased difficulty in certain modes offered. This playthrough is using the Assaulter class and in the "Black Road" mode where the protagonist starts in an inhospitable area of the zone with only a knife, artifact tongs, and a military ID. The suffering ensues immediately XD Starting with episode 6, the infinite NPC ammo option is set to off and the "health_restore_v" value is set to "0.00000 ;0.0001". The health restore value tweak was done per the advice at this thread: http://www.moddb.com/mods/stalker-misery/forum/thread/loosing-health Starting with episode 18, patch 2.1.1 is used. Special thanks to Litosns for pointing out the following steps to get 3rd person mode working properly in Misery 2.1: 1. Make a back up of xrGame.dll 2. Unpack Cut X-ray Pack 1 for CoP to any folder you want Link: http://www.moddb.com/mods/cut-x-ray-project-soc-cs-cop/downloads/cut-x-ray-pack-1-for-cop-1602 3. Copy xrGame.dll to custom folder 4. Copy patch_zp, patcher.exe to same folder as xrGame.dll 5. Copy from 5_cam_2_fix xrGame.dif file to same folder as xrGame.dll 6. Run patch_zp and copy xrGame.dll to your Call of Pripyat bin folder. Also thanks to Litosns for providing a link for fixed reload animation for the AKM: http://www.mediafire.com/download/dji11q40hy1flvw/ak47m+reloading+fix+with+corrected+sound.rarr Thanks to Martin Bundschu for linking me to some fixed descriptions for artifact ballistic protection: http://www.moddb.com/mods/stalker-misery/forum/thread/correct-description-for-artifacts-in-terms-of-ballistic-protection Buy the base game here: http://store.steampowered.com/app/41700/ Read about and download the mod here: http://www.moddb.com/mods/stalker-misery Check out the mod's website for additional information: http://www.miserymod.com/ ------------------------------------------------------------------------------------------ ----------------- All mod graphical options set to max except anti-aliasing set at around x2, lighting distance set to around half the max, and DirectX 10 full dynamic lighting used (as in DirectX 11, there are several graphical glitches including no god rays). Field of view at 83 degrees and switch distance at 200. No manual overclocking of CPU or GPU applied, system power plan set to high performance. CPU affinity for this game set to 4 virtual cores out of 8 available. iBUYPOWER "Intel Extreme Paladin Special" system: Case = Corsair Graphite Series 230T PSU = 850 Watt LEPA G850-MAS 80 Plus Gold MOBO = Gigabyte GA-X79-UP4 (4x PCI-E 2.0 x16) CPU = Intel Core i7 4820K (4x 3.70 GHz, 10 MB L3 Cache) CPU Cooling = Standard 120mm Fan [Intel] GPU = NVIDIA GeForce GTX 780 EVGA SuperClocked (3GB GDDR5) GPU Driver = GeForce 332.21 RAM = DDR3 16GB (4GBx4) 1866MHz ADATA XPG V2 HDD = 2TB WD Black (64M Cache, 7200 RPM, 6.0 Gb/s) Optical Drive = LG Blu-Ray Re-Writer, DVD R/RW Burner Combo Driver (14x) OS = Windows 8.1 Pro 64-bit Monitor = ASUS VG248QE LED Full HD Monitor

, чтобы оставлять комментарии