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Maya Basics: Material Inputs and Outputs

Autodesk Maya 2016 tutorial. Shows how to pull up bump mapping texture nodes in the Attribute Editor as well as how to map inputs and outputs in the Hypershade.

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16 просмотров
2 года назад
12+
16 просмотров
2 года назад

Autodesk Maya 2016 tutorial. Shows how to pull up bump mapping texture nodes in the Attribute Editor as well as how to map inputs and outputs in the Hypershade.

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