How Fate is Used in God of War
Fate and dramatic irony are common elements in storytelling, but how do video games like the god of war series have to change them to work in the context of interactive media? Website: http://dashman.games/ Jack Sather: https://www.youtube.com/c/jacksather Timestamps: Intro - 0:00 God Of War (1-3) - 6:22 Witcher 3 - 15:53 God of War (2018) - 21:53 Ragnarok - 24:23 Conclusion/Outro - 37:07 #godofwar #godofwarragnarok #kratos
Fate and dramatic irony are common elements in storytelling, but how do video games like the god of war series have to change them to work in the context of interactive media? Website: http://dashman.games/ Jack Sather: https://www.youtube.com/c/jacksather Timestamps: Intro - 0:00 God Of War (1-3) - 6:22 Witcher 3 - 15:53 God of War (2018) - 21:53 Ragnarok - 24:23 Conclusion/Outro - 37:07 #godofwar #godofwarragnarok #kratos